So in a few games lately I've run up on "that guy". That guy being a new gamertag that eats half a clip before giving a hit marker, and if you listen you can hear that only half of your shots are registering when shooting the person. Say for example you come around a corner and find them crouched looking in a different direction. You open fire on this stationary target and instead of your famas fire going pft..pft..pft..pft..pft like usual it's more like pft........pft........pft.......pft.........pft... ....... and it takes more rounds to kill the person.
Anyways that's pretty common place with all the youtube tutorials and cheat websites available for kids to exploit with.
However lately what I've noticed is that if this person ends up being my nemesis that it shows them killing me 5 times (true) and then shows me having not killed them at all. (false).
I THOUGHT I noticed this a couple of times yesterday morning but wasn't sure if maybe someone else actually got that specific kill in the crossfire etc so just shrugged it off.
But that evening I'm playing against this shot eating douchewipe and in the 3rd game he and I got into a little back a forth scuffle where only the 2 of us were involved. After the game it shows he is my Nemesis and and yet again the nemesis widget says I was killed 4 times by my nemesis and killed him 0 times.
So this time being 100% sure something was up I went into the theatre and watched the match. I killed this person 3 times within the first 3 minutes and in fact I killed him for the "first blood" medal. At first I thought maybe he quit out and rejoined and got a 4 kill streak against me or something at the end but that was far from the case on both counts. After watching the replay of the entire match I can say with 100% certainty that he never left the game and IIRC he didn't kill me but maybe once or twice after I killed him the last time. So the numbers don't make sense at all.
This has happened 4 or maybe 5 times IIRC and each time was against someone who was eating shots or giving you the slow paced sound effect when shooting them. Looking back at the occurrences of that day I think it's quite possible it may happen on a more regular basis but was never as bleeding obvious as this one particular case that caused me to investigate.
Any ideas? Is this a known side effect of a certain kind of lag, glitch, or exploit, etc?