Its almost upon us.
I'm not one to jump on a bandwagon. Even games I'm excited about-- I always maintain a healthy dose of skepticism. I do my best to ignore the chatter about games, and form my own opinion by actually playing them.
That being said: The WoW killer hath finally come. Whether by intent or circumstance of age, Guild Wars 2 will be what breaks WoW's grip on the gaming industry.
It has exceeded all my expectations. It has completely redefined what an mmo is and what an mmo should be.
It has irrevocably broken the trinity. This is huge! No matter what game you play, whether it be TSW or Swtor or Warhammer online; a game with a trinity will be too familiar. This, in my humble opinion, is why so many have failed to topple WoW. The gameplay of guild wars 2 is so unfamiliar, so different from the trinity, that you can NOT burn out in mere days. The experience is simply too different.
Further, they have done something even more genius than I expect any of us gave them credit for... They philosophically reproached what PvE means (and how best to keep it from PvP). In GW2 there is ONLY cooperative pve! You can't steal a kill. You can't steal a node. You can only really *help* someone. I hope, that this approach, will result in a far better community.
With the way pvp is set up, I can't imagine that it, wouldn't. The server pride days of daoc, will return.