So... Does anyone else feel like the WvW just... kind of... sucks total ass?
It's not a game breaker for me (This is the best MMO community I've seen since early DAoC, and the game in general is still fun as shit), but I just had my first all night WvW sesh (about 8 hours), and I was having fun with my 5 RL friends hunting down groups of baddies and wiping them... But when we actually decided to participate in a keep take, it was literally just our zerg chasing their zerg back to their keep, 90% of our zerg dying, and then having their zerg chase what was left of our zerg back to our keep, having 90% of their zerg die, then we'd chase what was left of them back to their keep, etc. etc. etc. And it went on like that for like... 4 hours. We got tons of kills, XP, karma (I call them purple mountain's majesty points since I can never remember it's called karma), and since we had a co-ordinated group in skype I don't think we died once. I know I didn't die the whole night on my Mesmer until I was ready to suicide and log, but that's because as far as I can tell Mesmers are impossible to kill.
Anyway, I digress.
The main thing that was dicey about the whole evening was that while control points and supply points and all that shit changed hands like a motherfucker, only one keep changed hands the entire night. We're talking one successful keep take out of all three worlds during the 8 hours that I was playing WvW. That just seems wrong. I don't know if they're going to adjust siege weaponry to make it less game changing (at this point it's pretty much whoever has the most arrow turrets gaynesses wins the battle), or if we should just stick to open field roaming, but I was VERY unimpressed with the WvW system.
Now, I get that it's early in the game, and a lot of things still have to be adjusted. At this point they're just worried about making sure everyone can play the game before they properly balance out the PvP, and that's fine. It's not like I'm going to quit the game because PvP on the second day of release was shitty.