I've held off on getting very into GW2, even from the informational side... but I've watched the Angry Joe review and I have some questions for current players.
I personally enjoy gearing up. And from what I can tell, it seems like the competitiveness or advantages gained from gear is very very balanced and homogenized, such that no one really has an advantage because they've played for a year vs someone who's 1 month in. It seems like your build gets better by... building it better from all of your options! And from what I understand, armor skins don't exactly translate to specific items? You can make yourself look different with the same exact gear? Is that correct?
So I guess my question is, why would I play GW2 for PvP vs something like Smite or LoL, which offers the same sort of competitiveness - everyone has (relatively) equal access to all of the same options, and you don't get to be automatically better due to time investment. I -enjoy- that aspect of MMO's, I like having a long term goal, or dealing with not having an awesome item for months until I finally, in a giant nerdgasm, achieve or obtain something powerful. Is there any sort of Realm Rank system with little perks or advantages besides cosmetics?
Is that element completely missing from this game? I will probably still pick this up since it's a one time fee, because based on the Angry Joe review, it does offer tremendous bang for your buck. I just wonder if it will really feel like a character building MMO, or merely a multiplayer action game with a story.