Like the total idiot nerd that I am, I bought another shooter game while playing PS2 and CSGO.
Having a lot of fun with it so far and am looking forward to beating it twice but the price was high (59.99) and I'm giving them the big benefit of the doubt. I'm expecting it to be longer and more fun than BL1, but we'll see. If it's not good to the last drop they won't get that kind of cash from me again.
Story is funny again. Handsome Jack is obviously inspired by Archer. He sounds just like him a lot of times and has the same kind of style. I had to check the voice actor to make sure it wasn't the same guy. Lots of returning characters including the vault hunters of the first game, Zed, Tannis, and Marcus. Scooter sounds very different, probably a different voice actor.
http://www.youtube.com/watch?feature...nzO_w3w#t=250s
The weapons have accuracy issues again, and now the view sways more noticably with some weapons. I had a semi-auto assault rifle with decent stats that was damn near useless as the tall thin iron sight swayed up and down and all over like a 10x sniper scope or something. Many more weapons seem to drop with slow projectiles than BL1 as well. Not only rocket-like projectiles but HG:L-like dart guns that strike then explode a moment or so later, and some weapons just have really slow bullets for some reason.
This is made up for by the overhaul of the specialization system. Instead of having to use whatever weapon type to improve that weapon type alone, you earn 'badass' points as you complete achievements which can be spent on overall improvements at an account level. When you click to spend a point it gives you five or so options (at random?) to pick from which will then recive a tiny increase (0.2% or so) So far at a meager lv13 I already have around +3% to accuracy and damage, and a few other small bonuses from when those options weren't present. These will all apply to my current character and any I make in the future. My plan is to pick accuracy and stability every time I can to increase the variety of weapon drops that are viable.
Enemeis are 'meh'. They put in a bunch of new types that you just have to shoot the shit out of. Yeti with no armor that hunch over with their head/crit hit box right in the center of them. Big bandits with lots of HP but no head/crit hit box at all that will rage out if you pop their fake head. Stuff like that. Regular bandits are more interested in staying alive and will duck/roll when shot at, but Psycho's don't path as well as in BL1 and often run around on the ground letting you take shots at them if you get the high ground, rather than run up steps. I'm still in the shallow end of the pool though, and haven't fought any robots yet.


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