Desperately needs PvE enemies.

The crafting and mechanics are great, with tES style Do it = Get Skills and Stats for it. There are incentives to not repeatedly gank everyone you see and huge benefits to group play but there's nothing to actually do in the game except build and mine and farm for the sake of building and mining and farming. The odd wolf or deer is not enough to change things up.

I'm sure there will be some epic Guild v Guild battle and siege videos that come out when big groups of players decide to go fuck with someone else's castle but as far as just the day to day playing everyone is leveling their combat skills by hitting training dummies or friends holding up shields.

I really wanted to like this game, but Conan Exiles has spoiled me. I don't think I'll be able to play any of these survival games without some kind of fantasy enemies to fight mixed in. Building up gear and structures just to sit there and do nothing with them for weeks on end does not appeal to me.